Using the Market

You have a limited number of market slots and gotta use them wisely.

  1. You can create item OFFERS (items you want to sell at the price you set)
  2. You can create item REQUESTS (items you want to buy at the price you set)
  3. You can create GUILD REQUESTS once per 24h. Guild members can give you items free of charge (no taxes)

If you want to get the most out of your money:

  1. Use OFFERS to sell, you dictate the price: players buy to equip troops, during dragon events, for item requests of champions visiting
  2. Use REQUESTS to buy, you dictate the price and get items for cheaper from desperate players who need gold

The tax system: It is in place to prevent speculation on the market (buy cheap, resell for more) and its second purpose is to erase some of your gold.

  1. A 12h listing has the least tax
  2. 24h higher tax
  3. 48h highest tax

When you OFFER an item, the buyer pays the price you’ve set, but you receive less. When you REQUEST an item, the seller receives the full price you’ve set, but you pay more upwards.

How is 12-24-48h important? Because if there’re two items of equal price, the oldest one gets priority to sell/be fulfilled first.

When selling items for gold, always use 12h. If it didn’t sell: decrease the price. You can undercut current offerings by 1g (enter the number manually, works on PC and mobile) 24-48h only makes sense when requesting gold-priced items out of stock for max possible price.

It gets interesting when selling for gems. (To sell for gems you must click the gold icon in the item OFFER menu) Minimum sell price is 2 gems, but you only get 1 due to tax. You can’t get less than one gem, so you should set to 48h.

                you receive
               12h  24h  48h
2  gem price =  1    1    1
3  gem price =  2    2    2
4  gem price =  3    3    3
5  gem price =  4    3    3
etc.

It doesn’t make sense to set a price to 5 gems and to receive 3 due to the 24-48h tax. In this case set time to 12h, and if it didn’t sell, reduce the price (else this 1 gem is lost to tax or someone else will lower the price for you).

Managing sales: #

Selling for gems: #

Due to long waiting times it’d make sense to list max. 25 items at once. That requires lots of chest space…

Tier 1-4 blue quality items usually don’t sell for gems, when purple and gold cost only 2-4 gems. Also a lot of people set max gold request for those and keep getting fulfilled, so your chances are low. Same goes for the mushroom ingredient (a 1200 gold request will usually get fulfilled within 2-4h, nobody buys for gems)

What to craft: find an expensive blueprint by filtering for legendary (gold) quality - ascend and craft it to sell for big bucks.

Selling for gold: #

Don’t go to REQUESTS to sell your items manually (bad prices), let people do the clicking work for you: create OFFERS.

  1. Always underbid the current market price (by 1 gold) - the only exception is when prices rise in preparation for an event, like dragonship-guide goes crazy.
  2. Premium and chest blueprint items are in higher demand, because of better stats
  3. Some specific items are in demand every couple hours because champions request them (sell for maximum price or close to that)
  4. Items that are a crafting requirement for another recipe, especially those of green quality

If you see someone underbid you: just cancel the listing and sell something else, it’s not worth the wait in most cases.

Prices fluctuate during the day and depending on event, check out https://smartytitans.com/ for historical data.

Free inventory space #

To free up inventory space, you can store items in market by listing them at max gold price. That’s what I do hoarding for dragonship-guide (you don’t need to retrieve expired listings, they’ll stay there forever).